VR
my background:
- early VR developer (c. 2011)
- engineering lead at Oculus · 2015–2022 · shipped the Gear VR, Rift CV1 through the Quest 2 · projects like Oculus Home, Explore, Search, the mobile app, and various social features
theory:
- VR needs more value, less friction
- The hardware is now generally good enough, but the software (games, apps, OS) is not
practice:
- VR art gallery · open-source · for the Oculus Quest & Apple Vision Pro · view paintings by Michelangelo, Da Vinci, Picasso, as they appear in real life.
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